Episode 17: Mark Barlet: Making Video Games Accessible to All
In this episode Rachel Madel and Chris Bugaj (and later just Chris) take over the episode to talk about accessible gaming! We welcome Mark Barlet of AbleGamers to talk about their work in making recreation available to everyone. Like what we do at Talking With Tech? Make sure to subscribe and rate on iTunes - and check out Chris's new book coming out soon: http://bit.ly/thenewatforall
Interview Notes:
Chris explain how he met Mark Barlet
Mark discusses what Ablegamers is all about
Mark talks about using videos games to escape
Video games as a social experience with meaningful friends
Mark talks about how Ablegamers was founded
Mark talks about how Ablegamers blossomed to what it is today
The focus changes from add single feature for single user to designing games for everyone because the market demands it
All game companies are building accessibility features into their design
Now Ablegamers is building new technologies with 3D printing
Ablegamers is reaching out to build game centers in places where people with disabilities are located
First steps to making games more accessible in schools
Getting administrators involved
Tablets are cracking the idea that games are meant for home only
Find someone who is passionate about games to lead the endeavor
Some schools have after school gaming clubs
Making games and coding could be part of STEM curriculum
When people come to Ablegamers, what do people do?
Ablegamers skew more to people with physical disabilities but are growing to people with cognitive disabilities or others
Ablegamers do an assessment
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